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추가 파일 등록

Kang IkSeon authored on22/03/2018 08:44:41
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+# This file is NOT licensed under the GPLv3, which is the license for the rest
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+# of YouCompleteMe.
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+#
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+# Here's the license text for this file:
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+#
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+# This is free and unencumbered software released into the public domain.
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+#
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+# Anyone is free to copy, modify, publish, use, compile, sell, or
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+# distribute this software, either in source code form or as a compiled
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+# binary, for any purpose, commercial or non-commercial, and by any
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+# means.
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+#
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+# In jurisdictions that recognize copyright laws, the author or authors
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+# of this software dedicate any and all copyright interest in the
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+# software to the public domain. We make this dedication for the benefit
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+# of the public at large and to the detriment of our heirs and
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+# successors. We intend this dedication to be an overt act of
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+# relinquishment in perpetuity of all present and future rights to this
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+# software under copyright law.
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+#
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+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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+# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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+# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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+# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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+# OTHER DEALINGS IN THE SOFTWARE.
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+#
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+# For more information, please refer to <http://unlicense.org/>
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+
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+import os
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+import ycm_core
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+
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+# These are the compilation flags that will be used in case there's no
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+# compilation database set (by default, one is not set).
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+# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
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+flags = [
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+'-Wall',
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+'-Wextra',
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+'-Werror',
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+'-Wno-long-long',
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+'-Wno-variadic-macros',
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+'-fexceptions',
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+'-DNDEBUG',
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+# You 100% do NOT need -DUSE_CLANG_COMPLETER in your flags; only the YCM
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+# source code needs it.
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+'-DUSE_CLANG_COMPLETER',
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+# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
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+# language to use when compiling headers. So it will guess. Badly. So C++
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+# headers will be compiled as C headers. You don't want that so ALWAYS specify
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+# a "-std=<something>".
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+# For a C project, you would set this to something like 'c99' instead of
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+# 'c++11'.
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+'-std=c++11',
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+# ...and the same thing goes for the magic -x option which specifies the
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+# language that the files to be compiled are written in. This is mostly
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+# relevant for c++ headers.
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+# For a C project, you would set this to 'c' instead of 'c++'.
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+'-x',
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+'c++',
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+'-isystem',
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+'../BoostParts',
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+'-isystem',
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+# This path will only work on OS X, but extra paths that don't exist are not
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+# harmful
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+'/System/Library/Frameworks/Python.framework/Headers',
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+'-isystem',
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+'../llvm/include',
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+'-isystem',
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+'../llvm/tools/clang/include',
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+'-I',
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+'.',
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+'-I',
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+'./ClangCompleter',
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+'-isystem',
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+'./tests/gmock/gtest',
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+'-isystem',
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+'./tests/gmock/gtest/include',
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+'-isystem',
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+'./tests/gmock',
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+'-isystem',
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+'./tests/gmock/include',
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+]
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+
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+extra_flags = [
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+   '-Wno-write-strings',
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+   '-Wno-unused-parameter',
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+   '-I./',
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+   '-I./src',
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+   '-I/usr/local/include/cjson'
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+]
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+
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+flags += extra_flags
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+
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+
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+# Set this to the absolute path to the folder (NOT the file!) containing the
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+# compile_commands.json file to use that instead of 'flags'. See here for
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+# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
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+#
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+# You can get CMake to generate this file for you by adding:
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+#   set( CMAKE_EXPORT_COMPILE_COMMANDS 1 )
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+# to your CMakeLists.txt file.
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+#
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+# Most projects will NOT need to set this to anything; you can just change the
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+# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
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+compilation_database_folder = ''
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+
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+if os.path.exists( compilation_database_folder ):
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+  database = ycm_core.CompilationDatabase( compilation_database_folder )
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+else:
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+  database = None
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+
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+SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
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+
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+def DirectoryOfThisScript():
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+  return os.path.dirname( os.path.abspath( __file__ ) )
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+
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+
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+def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
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+  if not working_directory:
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+    return list( flags )
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+  new_flags = []
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+  make_next_absolute = False
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+  path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
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+  for flag in flags:
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+    new_flag = flag
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+
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+    if make_next_absolute:
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+      make_next_absolute = False
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+      if not flag.startswith( '/' ):
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+        new_flag = os.path.join( working_directory, flag )
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+
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+    for path_flag in path_flags:
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+      if flag == path_flag:
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+        make_next_absolute = True
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+        break
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+
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+      if flag.startswith( path_flag ):
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+        path = flag[ len( path_flag ): ]
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+        new_flag = path_flag + os.path.join( working_directory, path )
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+        break
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+
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+    if new_flag:
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+      new_flags.append( new_flag )
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+  return new_flags
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+
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+
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+def IsHeaderFile( filename ):
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+  extension = os.path.splitext( filename )[ 1 ]
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+  return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
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+
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+
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+def GetCompilationInfoForFile( filename ):
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+  # The compilation_commands.json file generated by CMake does not have entries
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+  # for header files. So we do our best by asking the db for flags for a
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+  # corresponding source file, if any. If one exists, the flags for that file
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+  # should be good enough.
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+  if IsHeaderFile( filename ):
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+    basename = os.path.splitext( filename )[ 0 ]
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+    for extension in SOURCE_EXTENSIONS:
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+      replacement_file = basename + extension
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+      if os.path.exists( replacement_file ):
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+        compilation_info = database.GetCompilationInfoForFile(
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+          replacement_file )
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+        if compilation_info.compiler_flags_:
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+          return compilation_info
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+    return None
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+  return database.GetCompilationInfoForFile( filename )
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+
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+
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+def FlagsForFile( filename, **kwargs ):
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+  if database:
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+    # Bear in mind that compilation_info.compiler_flags_ does NOT return a
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+    # python list, but a "list-like" StringVec object
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+    compilation_info = GetCompilationInfoForFile( filename )
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+    if not compilation_info:
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+      return None
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+
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+    final_flags = MakeRelativePathsInFlagsAbsolute(
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+      compilation_info.compiler_flags_,
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+      compilation_info.compiler_working_dir_ )
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+
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+    # NOTE: This is just for YouCompleteMe; it's highly likely that your project
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+    # does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
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+    # ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT.
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+    try:
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+      final_flags.remove( '-stdlib=libc++' )
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+    except ValueError:
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+      pass
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+  else:
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+    relative_to = DirectoryOfThisScript()
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+    final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
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+
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+  return {
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+    'flags': final_flags,
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+    'do_cache': True
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+  }